FFXIVLIB  0.4.1
FFXIVLIB is a library designed to help creating 3rd party tools for FFXIV
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ffxivlib.Inventory.ITEM Struct Reference

Structure representing an item More...

Public Attributes

uint ItemID
 
uint Amount
 
short Spiritbond
 10000 = fully spiritbond More...
 
short Durability
 30000 = fully repaired More...
 
int Materia_unk1
 Related to materia slots, but no idea what. More...
 
byte Materia_unk2
 
uint QuestID
 I am deeply confused about this one, if item is related to a quest this is equal to the QuestID. BUT, if you accept a quest, there will still be instances in the keyitem container of said questid with empty items. Why SE? More...
 
short Padding
 Padding to make sure our struct are the same size as XIV ones, allows me to use Marshal.SizeOf More...
 

Detailed Description

Structure representing an item

Member Data Documentation

short ffxivlib.Inventory.ITEM.Durability

30000 = fully repaired

int ffxivlib.Inventory.ITEM.Materia_unk1

Related to materia slots, but no idea what.

short ffxivlib.Inventory.ITEM.Padding

Padding to make sure our struct are the same size as XIV ones, allows me to use Marshal.SizeOf

uint ffxivlib.Inventory.ITEM.QuestID

I am deeply confused about this one, if item is related to a quest this is equal to the QuestID. BUT, if you accept a quest, there will still be instances in the keyitem container of said questid with empty items. Why SE?

short ffxivlib.Inventory.ITEM.Spiritbond

10000 = fully spiritbond


The documentation for this struct was generated from the following file: